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Rimworld hospital joy
Rimworld hospital joy











Thus, paved, walled & illuminated clean roads (like a highway/tunnel) usually works best.

rimworld hospital joy

On their route (and those will slow significantly). However they don't avoid plants / furniture / items Having the lowest cost (tile-wise) and pick light over dark areas Originally posted by AlexMBrennan: Pawns will stick to the fastest path from A to B, and if that's a stone path, they won't have any chance to get it dirty.That doesn't make any sense whatsoever because path finding is based on grid blocks (which you can only see in dev mode). (as for prisoners, ♥♥♥♥ em- unless you really need dudes I just make sure I have a big ass stone or steel door I can fix faster than they can break and heal them right in their bunks, but you don't have to in a super base (and close medicine can save lives, hence medicine store rooms.) But other than break outs, who I shoot to death anyway, most inmate complaints re their hospital stay can be solved with 1 builder outside the door repairing, lol. A LOT of pawns will lose their ♥♥♥♥ in the hospital so try to keep them happy (plus small dirty rooms give infections that will cost you a lot of medicine.) High pain and lack of ability to recreate will weigh on moods. Then when the hospital is clean and sterile focus on getting the medicine close, ambient entertainment, then room prettiness/size. Sterile tiles are super good but you don't need them as much if you're keeping things clean, ditto for monitors, they're great when you get them but you'll want a million other things first.

rimworld hospital joy

Late game I'll also build a small hospital onto the prison with a seperate medicine room in order to keep disease from spreading in my prison but prisoners aren't critical so you don't really need it. Pawns will have to walk a bit to get medicine but it works.

RIMWORLD HOSPITAL JOY SERIES

Hospital beds with monitors (usually about 4, all facing same wall)Īrt or plants, but only if they don't clutter the room (again this is a perfect hospital so it's way bigger than you need.)Įarly game hosptal is usually just a series of seperated beds in a room i keep FASTIDIOUSLY clean.

rimworld hospital joy

When my (ideal) hospital is up it has the following:Ī subchamber with an autodoor and medicine stockpile (saves time when treating people having it right there.)Ī main room large enough to leave 2 spaces between beds (to prevent spread of disease)











Rimworld hospital joy